The size of the streaming market for animation and visual effects content was $3.5 billion in 2019 and continues to grow.
Students learn to blend creativity and imagination with technique and technical skills rewarding careers in television, streaming, feature films, video games, and more.
- Students learn about character animation, storyboarding, 3D modeling and rigging, 2D rigging in Harmony, and character design.
- Program has dual focus on traditional drawn animation and the latest in computer graphics animation, with a heavy emphasis on strong narrative storytelling.
- Daemen works closely with studios throughout the U.S. to help place students with exciting internships.
- Our faculty are all industry professionals, having worked at Disney, DreamWorks, Cartoon Network, Nickelodeon, and more.
- They are still active in the animation industry.
- Program is structured to meet the demands of a modern studio. All of the software and curriculum is aligned with current production techniques.
From productions from Walt Disney and Adult Swim to action-adventure video games like Legend of Zelda, the multibillion dollar animation industry relies on a 100-year-old tradition that combines creativity with unique technical skills, which students learn in our program.
Graduates can pursue rewarding careers in many areas of the animation field, including television, streaming, animated feature films, visual effects for live action films, video games, and more.
Popular career options include
- CG modeler or rigger
- Storyboard artist
- Character designer
- Background designer
- Animation director
- Color stylist
- Concept artist
Amherst Bee article on Director of Animation Mike Jones
A television campaign for the British Broadcasting Corp. caught the attention of seven-year-old Michael Jones for a particular reason: it used the art of animation.
An animator had shown the commercial that they created for the campaign and hung up their drawings in a town hall building in England. The campaign promoted the action of looking both ways when crossing the street.
During freshman year, students will complete a foundations program in drawing and design while beginning their liberal arts requirements. Introductory courses in animation, editing, and animation history are introduced within the first year.
The second year of the animation curriculum continues building strong animation skills, as well as character design, layout, and storyboarding. Additional coursework will introduce advanced skills necessary for both hand-drawn and computer animation before students specialize in a traditional track or a Computer
Generated Imagery animation track during the next two years.
Courses in advanced drawing skills and a liberal arts curriculum continue in the junior year of the animation program, but students begin to specialize in further developing skills in traditional or Computer Generated Imagery animation. Among the several animation electives available to third-year students are gesture drawing, background painting, Maya animation, modeling and texturing in Maya, 2D animation effects, and advanced character design.
Advanced training continues during the senior year, but students are supervised on individual projects culminating in a short animated film. While completing their instruction, qualified students will have the option to intern in professional animation studios with industry partners, both local and international. By the
end of this year, students will have developed a professional portfolio and completed a short animated film to present to future employers and exhibit in various festivals.